3/31/2023 0 Comments Destiny 2 scorn strikeIf you never had to fight the Fanatic, I’m happy for you. It was a long and meandering run-up to the boss fight, and while it had some interesting moments (the Scorn tank fight, for instance) it let to one of the most annoying fights the game has ever known. The Hollowed Lair saw Guardians fighting the revived Scorn Fanatic Fikrul on the Tangled Shore. Vaulting has removed a lot of great content from Destiny 2, but it also took away The Hollowed Lair, so it’s impossible to say if it’s good or bad. But then you have to deal with a two-phase fight with a chase in-between and more orbs! Is it any surprise that people shoot the Techeun at the end of the mission for all the grief she’s put them through? And honestly, it’s hard to blame them - Destiny 2 never explains it.īy the time you get to the boss, you just want it to be over. Apparently, passing an orb back and forth is still difficult for some players to wrap their heads around. And don’t get us started on the mechanic. What’s so bad about The Corrupted? It’s long, for starters. Seriously - how many times have you loaded in, realized that it was the mission the game had selected for you, and just dipped out? But The Corrupted is without a doubt one of the least-beloved Strikes in the game’s history. It’s one of the most striking (sorry) areas in Destiny 2. And its boss fight can be drawn out for ages due to the way each enemy teleports away after hitting a certain health threshold. It has a section where everything stops and you have to stand on a plate to drain a radiolarian lake. It’s long, for one thing - it seems to go on forever. Maybe it’s suffered by virtue of its continuing presence in the Vanguard Operations playlist, but this Strike has worn out its welcome. We may be getting a little controversial here, but we’re sick of The Glassway. This made the fight more irritating than it had any right to be, and added insult to the injury of having to climb all the way up the tower for the battle.Ĥ. Rather than stand in the middle of the arena or leap back and forth, Dendron rotated around the edge of the map while spawning in additional foes. The final boss was one of the most awkward in Destiny 2. While the aspect of jumping through different time periods on Mercury is kind of neat, A Garden World just never felt very exciting. A Garden World was a follow-up of sorts to the Curse of Osiris expansion, and saw Guardians entering the Infinite Forest to defeat Dendron, the Root Mind. Of all of the vaulted locations, we miss it the least. It was a real pain on the modified quest versions of the strike, but the base version was trivial, and like most Shriekers, it just hovered there and shot at you.Īh, Mercury. The boss of the Strike, a giant Shrieker, wasn’t too inspiring. The Strike tries to tell a story about a doomed fireteam and Savathun’s experiments with the Light, but when you steamroll through a bunch of Hive goons it just makes you wonder how a Fireteam of nine Guardians “got picked off one by one.” It doesn’t help that the pacing of the dialogue is awkward, frequently leading to players losing any dramatic tension. The final boss fight itself isn’t all too inspiring, either - it’s a redux of the Psion fights from Season of the Dawn.Īgain, not awful, but is anyone really excited to see it come up in the Vanguard Operations playlist?Ī vaulted Strike that took place on the moon Titan, Savathun’s Song is a mixed bag.The Titan environment is great, but the Strike itself is marred by some of the worst voice acting in Destiny 2 history. Then, there’s another arena sequence where the fireteam has to defeat three Vex with impenetrable shields by waiting for certain Cabal enemies to show up that drop orbs which will destroy the barriers. From there, players are essentially stuck in a sequence where they have to wait for Ghost to increase a progress bar while they keep the Cabal away from him. The mission sees Guardians drop down into the bowels of Nessus, one of the less visually interesting environments in Destiny 2. Battleground: Oracle - Worst Destiny 2 Strikesīattleground: Oracle isn’t a completely awful experience, but it is rather dull. Whether it’s because of their length, awkward, mechanics, or something else, these are the top 10 worst Strikes in Destiny 2 history.ħ. However, for various reasons some of them have become more notorious than others. These three-player activities are the game’s basic repeatable PVE content, and are typically quite easy to complete. If you include the Battleground missions from Season of the Chosen, there have been a total of 28 Strikes in Destiny 2.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |